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Canada launches Wavemakers, the world's first inclusive, work-integrated virtual reality learning programPosted: 20/09/2021 on Réalité-Virtuelle.com
The Canadian government supports Wavemakers' groundbreaking virtual reality learning program. 1000 post-secondary students will gain valuable experience in tomorrow's workplace.
A few months after signing a framework agreement with SNCF Voyageurs, Stimio has announced that it has completed a new round of financing of €1.7 million. Crédit Mutuel Innovation, already present in the round since 2019 when it raised €1.4 million, and 574 Invest, the investment fund set up by the SNCF group, are participating. Founded in 2014
Article in French
The largest Defence, Simulation and Training conference descended on London (DSEI) and immersive technology specialist, Kevin Williams, took the time to traverse the massive convention space and return with observations on VR and AR impact in this sector.
Rooom has raised $7 million to take 3D virtual events a step closer to the metaverse — or at least a lot more entertaining than Zoom calls. The Jena, Germany-based company has integrated game-like 3D virtual experiences as well as other means of communication into its events platform.
You a big Peaky Blinders fan? Well, cast your mind back to 2019 and you may remember that British virtual reality (VR) studio Maze Theory confirmed it was working on a tie-in VR experience, revealing a little while later it is called Peaky Blinders: The King’s Ransom.
Federated Wireless is working with the Learning Alliance Corp. to increase the number of technicians that can work on installations in the Citizens Broadband Radio Services (CBRS) shared spectrum band. The two firms say that they plan to
Owlchemy Labs, the maker of Job Simulator and Vacation Simulator, unveiled a new virtual reality game called Cosmonious High. The Austin, Texas-based studio, which also made Rick and Morty Simulator: Virtual Rick-ality, has been busy working on the title for the past couple of years, and it’s the first big game under its new leadership. Alex Schwartz cof
[Acquisition] After rumours began to appear last week that ByteDance – the owner of social video platform TikTok – was going to acquire Pico Interactive, this week they’ve been proved correct. Outlet’s including CNBC have confirmed that ByteDance has decided to delve into the world of virtual reality (VR) by purchasing the Chinese hardware manufacturer.